How about PBR?

This blog contains my vision of how PBR should impact modern games, from both point of view : as an artist and as an engineer.

Monday, November 13, 2017

World of Tanks: Graphical Update Technical Overview

80lvl recently posted an interview about graphical improvements in upcoming World of Tanks update. I am really proud to be a part of this great work. Maybe I will reveal some details on  this tech later.

https://80.lv/articles/world-of-tanks-graphical-update-technical-overview/


Posted by damart3d at 1:34 PM No comments:
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