Wednesday, September 12, 2018

Substance Painter UE4 shader update

As you all know Allegorithmic has broken all of the custom shaders due to changes in their architecture.
So far I have updated the shader for UE4 and uploaded it to the share, but it takes time for Allegorithmic to review uploaded files.
You can use my shader without Allegorithmic's verifications from here:
UE4.sp2018.2.1.glsl